House mods for gta san andreas. GTA San Andreas: Your own home (House creation system)

Possible only if the house icon on the map is green. If you find a similar mark on the map, go to it. Stand near the house and press the TAB key (default). If there is enough balance, the property will be purchased.

Total in Grand Theft Auto San Andreas there are 37 points for conservation, the so-called Safe House, or simply real estate, which is more familiar to the Russian ear. All of them can be divided into basic ones, which Karl receives as he progresses, and additional ones, which he can buy for his own convenience.

It is necessary to purchase all real estate. This is approximately 15% of the total statistics and for such an event you will have to spend $879,000. In principle, not so much for America.

List of real estate in GTA San Andreas

Los Santos

1. Johnson House

Cost: no
Location: Ganton
Description: 2 rooms, kitchen, wardrobe, spray can, camera, video game and income from territories
Garage: present

2. Safe House 1


Cost: $10,000
Location: Willowfield
Garage: none

3. Safe House 2


Cost: $10,000
Location: Jefferson
Description: 1 room, kitchen, 1 bathroom and wardrobe.
Garage: none

4. Safe House 3


Cost: $10,000
Location: Verdant Bluffs
Garage: present

5. Safe House 4


Cost: $120,000
Description: 4 rooms, kitchen, 1 bathroom, wardrobe and swimming pool
Garage: present

6. Home Canis Major


Cost: no
Location: Mulholland
Description: Luxurious house, 11 rooms, recording room, gym, bar, kitchen, two swimming pools, helipad (there is a Sparrow helicopter on it), karts near the entrance and a beautiful view of the city. Also inside the house there is a body armor, health replenishment, night vision device, thermal imager, three arcade machines and a pool.
Garage: none

7. Safe House 6


Cost: $10,000
Location: Verona Beach
Description: 3 rooms, kitchen and wardrobe.
Garage: none

8. Safe House 7


Cost: $30,000
Location: Santa Maria Beach
Description: 3 rooms, kitchen and wardrobe.
Garage: present

San Fierro

1. Safe House 7


Cost: $40,000
Location: Hashbury
Description: 2 rooms, kitchen, 1 bathroom, wardrobe. Near the apartment, on the stairs, there is a star removal.
Garage: present

2. Safe House 8


Cost: $20,000
Location: Doherty
Description: 4 rooms, kitchen, 1 bathroom, wardrobe. There is a driving school opposite.
Garage: none

3. Safe House 9


Cost: no
Location: Doherty
Description: This garage was given to Karl by Catalina, because... lost the race in the mission "Farewell, My Love...". One of the meeting places for Karl's friends and partners in San Fierro. Nearby there is a Wang Cars showroom, a tuning garage and a workshop. Sniper Rifle, Micro SMG, shotgun and grenades will appear as a bonus.
Garage: present

4. Hotel Suite 1


Cost: $50,000
Location: Queens
Description: Hotel room. Cozy room with wardrobe. Near the entrance to the hotel you can take one of fifty pictures and there is usually a car parked there.
Garage: none

5. Safe House 10


Cost: $20,000
Location: Chinatown
Description: 1 room, kitchen, wardrobe
Garage: none

6. Safe House 11


Cost: $20,000
Location: Paradiso
Description: 1 room connected to the kitchen, wardrobe
Garage: present

7. Safe House 12


Cost: $100,000
Location: Calton Heights
Description: Karl’s most expensive and cozy house in San Fierro: 4 rooms, kitchen, 1 bathroom, wardrobe and winding descent to the Business District, where several establishments and shops are located. On the descent, by the way, you can take one out of fifty pictures.
Garage: present

Las Venturas

1. Safe House 13


Cost: $20,000
Location: West Rockshore
Description: 3 rooms, kitchen and wardrobe
Garage: present

2. Casino "Four Dragons"


Cost: no
Location: The Strip
Description: a place not only to save the game process, but also for entertainment. Inside the casino you can play various gambling games. Also, one of the rooms in the casino was the place where plans for the Caligula robbery were prepared. After you collect all fifty horseshoes, an M4, SMG, explosives and Combat Shotgun will appear near the casino. It is also known that six years after the events of GTA: SA, in GTA: LCS, the Four Dragons Casino is a stunning success.
Garage: none

3. Hotel Suite 2


Cost: $6000
Location: Camel's Hoof Casino
Description: Hotel room. Beautiful room with two King Size beds, wardrobe.
Garage: none

4. Hotel Suite 3


Cost: $6000
Location: Pirates in Pants
Description: Hotel room. Room, 1 bathroom and wardrobe. Located opposite the Caligula Casino.
Garage: none

5. Hotel Suite 4


Cost: $6000
Location: Jester's Pocket
Description: Hotel room. Beautiful room with two King Size beds, wardrobe. Like the previous hotel room, it is located next to the Caligula casino.
Garage: none

6. Safe House 14


Cost: $30,000
Location: Redsands West
Description: 3 rooms, kitchen and wardrobe. The house has a bug with it constantly open front door.
Garage: present

7. Safe House 15


Cost: $30,000
Location: Whitewood Estate
Description: 3 rooms, kitchen and wardrobe.
Garage: present

8. Safe House 16


Cost: $10,000
Location: Bay
Description: 1 room connected to the kitchen, wardrobe. There is usually a bicycle parked nearby
Garage: none

9. Hotel Suite 5


Cost: $6000
Location: Old Venturas Strip
Description: Hotel room. Room, 1 bathroom and wardrobe.
Garage: none

10. Safe House 17


Cost: $50,000
Location: Prickle Pine
Description: Karl's most expensive house in Las Venturas: 3 rooms, kitchen, 1 bathroom and wardrobe. One of Karl's six possible girlfriends, Millie, also lives in this area.
Garage: present

Suburbia and desert

1. Safe House 18


Cost: $20,000

Garage: none

2. Trailer


Cost: no
Location: Angel Pine
Description: This is Karl's first house outside the city. The Sanchez is specially parked near the trailer, given the state's mountain slopes and long roads.
Garage: none

3. Safe House 19


Cost: $20,000
Location: El Quebrados
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. One of Karl's six possible girlfriends, Barbara, also lives in this village.
Garage: none

4. Safe House 20


Cost: $100,000
Location: Whetstone
Description: A large farm, which is located further from the cities of the state, on a vegetable hill. You can also go inside the house: 2 rooms, one of which is connected to the kitchen, wardrobe. Near one of the barns there is a Sanchez motorcycle, and in the barn itself there is a tractor. There are many trampolines on the farm territory that will appeal to the avid stuntman.
Garage: none

5. Safe House 21


Cost: $20,000
Description: 2 rooms, one of which is connected to the kitchen, wardrobe.
Garage: none

6. Toreno Headquarters


Cost: no
Location: Tierra Robada
Description: In this apartment, Toreno contacted his agency and gave Carl some tasks. The house is very beautiful. Inside it you can find a flamethrower, a minigun, an RPG-7 and a homing missile after completing all Toreno missions. A Washington car is constantly parked near the house.
Garage: none

7. Safe House 22


Cost: $30,000
Location: Fort Carson
Description: 2 rooms, one of which is connected to the kitchen, wardrobe.
Garage: present

8. Safe House 23


Cost: $20,000
Location: Blueberry
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. Near the apartment on the roof of the Ammu-Nation building, one of Karl’s six possible girls, Elena, is training. In the alley is the sprocket removal. There is also a vending machine under the apartment that replenishes health. And neighbor Karl apparently had problems with the law, judging by the yellow tapes with the inscription: “Police Line: Do Not Cross” - “Police tape: do not cross.”
Garage: none

9. Airfield


Cost: $80,000
Location: Verdant Meadows

Description: Karl bought this airfield on the orders of Toreno. Aerobatics lessons were held here. Also stored here are a cargo helicopter (see Up, Up and Away!), a fighter jet (see Vertical Bird), a jetpack (see Green Goo), a PCJ-600 and also air transport earned after graduating from the Higher School of Aerobatics. The airfield gradually generates income up to $10,000. Any four types of transport can be stored in the hangar.
Garage: present (in addition to the hangar)

10. Safe House 24


Cost: $40,000
Location: Dillimore
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. There is a bug near the house - when leaving, Karl jumps once and stands three meters from the door.
Garage: present

11. Catalina's Hut


Cost: no
Location: Fern Ridge
Description: Catalina used to live in this hut. Apparently she forgot to turn off the light before leaving. The Bull car is parked near the hut all the time. You can also save the game progress here.
Garage: none

12. Safe House 25


Cost: $35,000
Location: Palomino Bay
Description: 2 rooms, one of which is connected to the kitchen, wardrobe. There is a paper hanging on the house with the message: “Trespassers will be shot,” which means “Violators will be shot.” Apparently the previous owner of the house was a little nervous.
Garage: present

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In Game GTA San Andreas players could only save in the place where they purchased houses, and in the standard plot of the game there were not so many houses provided, so the user was not given such a wide range of choices. Now each player will be able to choose any house in which he would like to live, will be able to install his personal transport next to the house and appear there immediately after the start of the game. New modification It's called the House Creation System. This is a very convenient CLEO script, the operations in which are performed through the built-in GUI right in the game.

Description of the mod “House Creation System”

This script allows any GTA player to create their own house. That is, a player can go to any existing house in a city or village and designate it as his default in order to appear there after starting the game, park a car in the garage or on the street, save after completing some missions or simply driving a car. It only works in single mode, but for SAMP servers there is a whole range of add-ons that allow you not only to reserve houses, but also to buy them, install the selected interior, resell and much more. All operations are performed using the Z key, so do not assign any actions to it after installing the mod for creating houses. Go to any house. Click this button, and in the menu, select the item called “Create a house”. The CJ will be standing next to the green pickup truck.

You will now need to choose a location where you will appear immediately after starting the game or leaving home. You can choose almost any site, the main thing is that it is not so far from the building. Stand on this spot and press the L key, ready? Now you can set the location where your car will appear. It’s worth saying right away that you can choose any car! Just press the Z button, select “Park a car” from the menu and get into the vehicle you need. Now all that remains is to drive the car to the selected location and hold down the P key. Now it will be there at any time, whenever you enter the game. You can save your progress GTA games San Andreas at any time while in the house. Even though there are no standard icons, just press Z and select the “Save result” tab.

San Andreas is huge compared to Liberty City and Vice City, and you can still save only in specially designated areas. Therefore, the developers made sure that players did not have to drag themselves across half the island every time to the only house in the city.

There are a variety of real estate properties throughout the state. Most are ordinary dwellings where Carl can sleep or change clothes, but there are also businesses that generate regular income after completing a series of tasks. Also, many of them have a garage (and even a hangar) for personal vehicles. And although the number of officially permitted parking spaces varies from 1 to 4, in reality in each case the game is able to save 4 vehicles.

Access to some houses and businesses will open only during the completion process, while the rest are allowed to be settled even at the very beginning of the game - if only there was money to buy. Moreover, the acquisition of all seats offered for sale is one of the prerequisites for receiving. The locations of all residential and business locations are marked on our San Andreas.

Los Santos

The Johnson House

Location: Ganton
Price: for free
Garage: for 2 places

You return to the Johnson family home at the beginning of the game, and you will visit this area often, so both the garage and the wardrobe will come in handy. You can take a camera and a can of spray paint in the house, as well as on the console. After painting over all the graffiti, various bonuses in the form of weapons will appear in the kitchen, and after 100% completion of the game, a tank and a fighter will be parked nearby. In the beginning, a bicycle standing near the house opposite may come in handy. IN certain moment Money received from the captured areas will begin to appear nearby (up to $10,000).

Safe House

Location:
Price: $10 000
Garage: No

One of those houses where you can only save and change clothes. Rarely used, because just a couple of blocks away is the Johnson's house with a garage and other amenities of civilization. The only convenient thing is that you can get weapons very close by thanks to Ammu-Nation.

Safe House

Location: El Corona
Price: $10 000
Garage: for 2 places

For a fairly standard price you will get a house with a garage for two cars. And if there is nothing in the garage, then you can get into one of the lowriders parked in the alleys between the houses on this street. So there will be no problems with transport in this area.

Safe House

Location:
Price: $10 000
Garage: No

An ordinary house without a garage at a reasonable price.

Safe House

Location: Verona Beach
Price: $10 000
Garage: No

Nice apartment almost in the city center. There is no garage, but cars are often parked in the parking lot in front of the house.

Safe House

Location: Santa Maria Beach
Price: $30 000
Garage: for 2 places

Nice house overlooking the sea, right on the beach, full of fun things to do. Convenient location - close to the exit from the city. In addition to two cars, you can put a couple more motorcycles in the garage if desired.

Safe House

Location:
Price: $120 000
Garage: for 2 places

The most expensive house in San Andreas is located north of Madd Dogg's mansion, closer to the outskirts of the city. The building itself does not look very attractive: one-story, with simple panels and a swimming pool without water. But the small space above the garage preserves vehicles, so low cars and even Sea Sparrow and Sparrow helicopters can be left on its roof. This is convenient, since the garage itself is small (thanks for the advice).

Madd Dogg's Cribs

Location:
Price: for free
Garage: No

You will become a co-owner of Madd Dogg's luxurious mansion towards the end of the game. It's in an area where only the rich and famous live, next to the Vinewood sign in the hills. It has a convenient descent from the mountain and a beautiful view of the city. The house is rich in various interesting things: night and infrared vision goggles, three, billiards, a swimming pool, a gym, armor and a first aid kit. On the helipad on the roof there is a Sparrow helicopter, and a kart is parked nearby. Disadvantages include the lack of a garage and wardrobe, as well as a bug with balls disappearing from basketball courts after saving the game in the mansion.

Robo's Food Mart

Location: Commerce
Profit: $2 000
Garage: No

Wang Cars

Location:
Profit: $8 000
Garage: No

If you successfully completed the training course in San Fierro, shortly after the mission "" Jethro will call CJ and inform him about the opportunity to purchase a car dealership. By purchasing the enterprise for $50,000, you will be able to complete four for Caesar, after which Wang Cars will begin to make a profit. There are also cars inside the building, including four street racers. By breaking the display case, you can steal them.

Zero RC Shop

Location: Garcia
Profit: $5 000
Garage: No

After completing the first mission in San Fierro ("") you will be able to buy this store for $30,000. He will begin to make a profit after completing three missions for.

Hippy Shopper

Location:
Profit: $2 000
Garage: No

This store will be yours after completing the missions in San Fierro.

Desert

Safe House

Location: El Quebrados
Price: $20 000
Garage: No

A small house without a garage.

Safe House

Location: Tierra Robada
Price: $20 000
Garage: No

Sanchez is parked near the house. It has no other features.

Toreno's Ranch

Location: Tierra Robada
Price: for free
Garage: No

By accepting from Toreno, you will get access to this villa, and for free. The house looks nice, but there is no wardrobe. After completing everything for Toreno, towards the end of the game, you will find an RPG, a homing rocket launcher, a minigun and a flamethrower here.

Safe House

Location: Fort Carson
Price: $30 000
Garage: for 4 places

A small house with a fairly large garage. However, be careful: the left side of the area inside the garage does not belong to the saved surface. Therefore, if you leave the vehicle against the left wall, it will not be saved there (thanks for the warning).

Income-generating real estate

Aircraft Graveyard

Location: Verdant Meadows
Price: $80 000
Profit: $10 000
Garage: for 2 places + 4 places in the hangar

Compared to a huge hangar, in which you can keep not only ground vehicles, but also airplanes and helicopters, the other advantages pale. The hangar is capable of storing up to four vehicles at a time. An ordinary garage is designed for two cars, but can save four.

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